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LOGField notes

Notes from the station

Guides on floats, phases, trade offers and staying safe, written in the warm room.

Guides · 2 min read Buying your first knife: a ten-point checklist A first knife is a big purchase. Ten checks the colony runs through before handing one over: budget, model, finish, float, pattern,… Guides · 2 min read Five float myths the colony keeps hearing Do floats wear down as you play? Can every skin be Factory New? Five common float myths and what is actually true,… Station · 2 min read Refunds and failed trades: what happens next Sometimes a trade offer does not go through. What can cause it, what you will see in Base camp, and how refunds… Station · 2 min read Meet the colony: the penguins who run the station Who keeps the defuse kit, who throws the snowballs, and who checks every listing against a clipboard. A short introduction to the… Guides · 3 min read CS2 skin glossary: from FN to ST, forty words explained Float, seed, StatTrak, Souvenir, blue gem, trade hold: forty CS2 skin and trading terms explained in plain language, from the station's field…
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↑↓ move↵ opentry whiteout, fn, knife