Guides · 1 min read
Float values, explained with ice cores
What the number from 0 to 1 means, why two Field-Tested skins can look different, and how to read the ice core…
Guides · 1 min read
How delivery by Steam trade offer works
From the sled to your Steam inventory in three steps, plus what can slow a trade down and how to avoid it.
Prices & trends · 1 min read
The coldest skins in CS2: a Cold Storage guide
Ice Coaled, Arctic Wolf, Whiteout, Blue Steel, Bright Water and the winter camos: real finishes for a winter loadout.
Guides · 1 min read
Doppler phases: Ruby, Sapphire, Emerald and the rest
Why one Doppler knife costs ten times another, and how phases and gems are named.
Safety · 1 min read
Five trade scams and how the colony avoids them
Fake login pages, API key theft, impersonators and the other tricks that freeze people out of their inventories.
Guides · 3 min read
StatTrak™ explained: counters, prices and quirks
What the orange StatTrak™ tag actually tracks, what happens to the counter when a skin changes hands, and when paying extra for…
Guides · 3 min read
Pattern seeds: why two identical skins can look nothing alike
Every skin has a pattern seed from 0 to 1000 that decides how its finish sits on the model. When it matters,…
Guides · 2 min read
Case Hardened and the blue gem hunt
Why one Case Hardened is grey and gold while another is almost all blue, what “blue gem” really means, and how to…
Guides · 2 min read
Fade percentages, explained without the hype
Where fade percentages come from, why one site’s number doesn’t match another’s, and how much the number should really affect what you…